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legendofvalour.tips.pp
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1993-05-04
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-(*)- Simply Nutty! -(*)-
============================================================================
LEGENDS OF VALOUR - PLAY TO WIN!
By: Baggy / The Loons
============================================================================
The Basic Laws Of Survival
--------------------------
Mitteldorf is a big,big place,and it can be a scary one too for the novice
adventurer walking it's streets for the very first time. Here, then, are
some simple step-by-step guides as to what you should do as soon as you
walk inside the city's walls:
1)Mitteldorf's no place for bums,and sleeping on the street is not only
uncomfortable it's also illegal and highly dangerous. So first thing to do
is to get a room - you'll find the Seaman's Tavern has the cheapest rates,
so make your way there.Remember:Whatever you do,never sleep in the street.
2)Whether you're of a religeous frame of mind or not, you should join a
temple of some sort. All you have to do is perform one First Level quest
and then you can get healed when you need it on the cheap. Not only that,
you'll start earning a wage.
3)There are all kinds of thieves and brigands roaming the darker alleways
of Mitteldorf,and they can tell when someones loaded. So,unless you're out
trading,never carry more than 30 Groats around with you at any time -stash
the rest in your room where it's safe. Probably.
4)The town guard have a bad thing about fly-by-night adventurer-types,
always coming into the city and causing havoc. Whenever you see on, try to
get out of sight as quickly as you can. Out of sight,as they say,is out of
mind,and the mind of a town guardsman is no place for anybody.
5)There are three magical items that you should try to find as soon as
possible,as they have a highly benificial effect on your character. One is
the pair of Seven League Boots,and you should be able to locate them in a
small room just south of East Gate (have a good hunt around).The second is
the pair of Gauntlets Of Power, which reside in the upstairs room of the
armoury.The third is the necklace,but you'll have to hunt that down for
yourself.
6)Everybody needs to take time out to rest from time to time,and you're no
different. Once you've completed a quest always spend at least two days
lounging around,eating,drinking and sleeping to replenish your statistics
for the next adventure.
7)If you have sufficient cash cash,buy life insurance.Lots of it.You never
know when it'll come in handy.
8)If you ever find yourself in the furtunate position of having some spare
cash on your person, splash out on some weapons training. It's money well
spent.
9)Life being what is is you may occasionally find yourself being possessed
by an alien spirit.But dont panic - it's actually good for you! Not only
is it beneficial to your health, your personal appeal and energy get a
whacking boost as well.You'll soon wish it happend more often!
Guild/Temple Conflicts
----------------------
There's a great deal of hostility between the various Guilds and Temples
of Mitteldorf,and if you're,say,a member of the Temple of Set then theres
no chance of getting into the Men At Arms Guild. This l ittle table below
will help you not to waste your time..
Asegir Loki Men Merc. Thieves Set Odin Freya Aegir
----------------------------------------------------------
Asegir . X Y Y Y X Y Y Y
Loki X . X Y X Y X X Y
Men At Arms Y X . X X X X X Y
Merenaries Y Y X . Y Y X Y X
Thieves Y X X Y . Y X X Y
Set X Y X Y Y . X X X
Odin Y X X X X X . X X
Freya Y X X Y X X X . X
Aegir Y Y Y X Y X X X .
Key:Y - No problems;X - No chance.
Spells
------
The magic spells can only be used by a magician/priest of a certain level,
and each uses up a certain amount of enery. This table gives you the full
low-down..
SPELL ENERGY USAGE LEVEL NEEDED
----------------------------------------------------
Portal Small 2
Fireball Small 2
Thunderbolt Small 2
Create Food Great 3
Create Drink Great 3
Power Medium 4
Protection Medium 4
Heal None * 4
Sanctury Medium 5
*But totally exhausts you.
How To Make Money...Lots Of It
------------------------------
Money.It's one of the great evils of the world but you can't live without
it! Especially in somewhere so commerce led as Mitteldorf.So how do you go
about making pots of the stuff? Well,there are three main ways:commodities
trading,running errands and mugging.
Commodities Trading
-------------------
The most lucrative of these is commodities trading. So long as you know
your way around the town and can handle the risk of carrying large amounts
of money/goods on your person,then by buying cheap and s elling high you
can soon make youself a tidy little packet.The cheaper shops in town,Dirty
Daglish's and Downends to name but two, are typically very difficult to
find,being stuck in some non-descript little backstreet.it pays to explore
,ifyou've got the time and the inclination.
The quickest and most profitable run is usually between the prison stores/
ships chandlers and Hotches/armoury. I normally use the West Wall route,
veering around the Temple Of Freya, the casino,the Mercenaries Guildhouse
and then up to Castle Boulevard.
The risk of being mugged or pickpocketted are high, so try not to carry
more than 250 Groats on you at any time - this should be more than enough
for a full load of goods. If you've a powerful member of a temple or magic
Guild then this is,of course,where you can use those sanctury/warp spells
to good effect - taking sanctury in Freya,buying at the prison, warping to
the stones,ect.
Errands
-------
By checking out the inn noticeboards you can see what errands are going.
The pay is'nt up to much - usually between 10 and 20 Groats - but they
can be useful if you're out of cash and in need of some capital to begin
commodities trading.
Mugging
-------
Mugging can,assuming you've picked the right victim, get you quite a large
amount of goods. however,the inevitable fees you'll have to pay for mean
that this activity, quite apart from being highly illegal and morally
dubious,isn't usually all that profitable.
Pocket Money
------------
Apart from these methods, there are various other ways of turning a fast
buck. One of the more unusual of these is going hunting for bat snacks:
throw a weapon at a bat, pick up the bloody remains and sell them for 2
Groats - worth much more than their nutritional value as they are
considered to be a delicacy by the Mitteldorfians.
Don't forget that you can sell off any surplus items left over after
you've completed a quest,such as scrolls and so forth. Don't forget that
each of the Guilds and Temples offers small wages to their members (as
they should,after all they took enough off you when you joined!) but these
a fairly nominal.
As you wander around term its often worth picking up the itmes that litter
the city streets. While most of them are worth little more than a Groat,
others can get you a fair amount. Take potion bottles,for example - theyre
worth 30 Groats!
Combat
------
Each monster has it's own set of strengths and weaknesses. This table
describes them all,including attack rate (how fast they hit you), strength
(how much damage they do if they hit you) and difficulty (how hard it is
to kill them). Also listed is the attack that they're each most vulnerable
to. During cambat bear in mind that if you hit the monster at the same
time that they hit you then they cancel out and no damage occurs to either
party. Also, try using the autocombat from time to time - it's very good
you'll discover!
CHARACTER ATTACK RATE STRENGTH DIFFICULTY BEST ATTACK
--------------------------------------------------------------------------
Acolyte Average Average Average Slash
Bat Average Average Average Slash
Bear Slow Strong Hard Thrust
Cyclops Average Strong Hard Crush
Dragon Average Strong Extremely Hard Thrust
Dwarf Average Weak Very Hard Any
Goblin Average Weak Easy Slash
Gorgon Average Strong Extremely Hard Slash
Lamia Average Instant Death! Very Hard Slash
Lizardman Average Strong Very Hard Crush
Male Average Average Average Thrust
Militia Fast Very Strong Average Thrust
Minotaur Average Strong Average Slash
Monk Average Average Average Thrust
Mummy Average Average Very Hard Any
Satyr Average Weak Average Slash
Spider Average Weak Easy Crush
Troll Average Strong Hard Thrust
Vampire Average Strong Hard Thrust
Werewolf Average Strong Hard Thrust
Zombie Average Average Hard Thrust
+-----------------------------+------------------------------+
Look out for more cool solves in the Loons Play To Win Series!
+-----------------------------+------------------------------+